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AI Insights · Timothy · July 2023

Top 5 Gacha Games on Android in Italy - Q2 2023

In Q2 2023, Italy's top 5 Gacha games on the Android platform showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Gacha Games on Android in Italy - Q2 2023

In Q2 2023, Italy's top 5 Gacha games on the Android platform showcased diverse performance in terms of weekly downloads, revenue, and active user trends. Below is a detailed overview of each game's performance.

Empires & Puzzles: Match-3 RPG from Small Giant Games saw fluctuations in weekly revenue, peaking at approximately $137K in late March and then experiencing a dip before stabilizing around $89K by the end of June. Weekly downloads showed a downward trend mid-quarter, reaching a low of about 1.2K in late May before rebounding to 2.9K by the end of June. Active users saw a gradual decline from 44.7K in early April, hitting a low of 38K in early June, and then rising sharply to over 50K by the end of June.

DRAGON BALL LEGENDS, developed by Bandai Namco Entertainment Inc., experienced a notable increase in weekly revenue, peaking at around $69K in late May. Weekly downloads followed a similar upward trend, reaching nearly 6.8K in early June. Active users increased significantly, starting from 167K in late March and peaking at over 276K in early June.

Rise of Kingdoms: Lost Crusade by LilithGames showed a varied performance in weekly revenue, with a peak of around $50K in early April and a more stable trend around $34K by the end of June. Weekly downloads remained relatively stable, with a slight decrease towards the end of the quarter, from 1.6K in early June to under 1K by the end of June. Active users declined from around 104K in late March to 61K by the end of June.

Honkai: Star Rail, published by COGNOSPHERE PTE. LTD., saw its highest weekly revenue at approximately $70K in early May, with a notable drop to around $14K by mid-June. Weekly downloads also showed a significant decline, starting from 35.9K in late April to just 4.8K by the end of June. Active users, however, remained relatively stable, peaking at 38.4K in early May and maintaining around 30K towards the end of June.

Genshin Impact, also by COGNOSPHERE PTE. LTD., demonstrated strong weekly revenue performance, peaking at about $54K in mid-April and maintaining around $21.5K by the end of June. Weekly downloads showed an upward trend, reaching a high of 7.3K in the final week of June. Active users saw some fluctuation, with a peak of 95.1K in early April and stabilizing around 73K by the end of June.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023